EDIT: In the Stronghold section I mentioned that I thought we could have five active Strongholds. That’s not correct. We can have four as noted by my astute readers and this statement from Eric Musco back in July. Sorry for the mess.
I meant to post this two weeks ago, but you know – busy. During the PAX South Cantina Tour there was a reading of Bruce Maclean’s upcoming Producer letter which highlighted key features coming to SWTOR in 2015. All of it subject to change by the way.
Apparently not everyone has seen or read a transcript of the letter, and this has led to some folks having delusions of grandeur on what to expect in 2015.
Shintar from Going Commando took the time to explain why swtor probably won’t have two expansions this year. Not to spoil too much of what she wrote, but the reason why is because they never said that there were two expansions coming.
Remember, rumors are the path to the darkside. Rumors lead to false promises. False promises lead to broken promises. Broken promises lead to nerd rage.
Youtuber Physics Mcawesome (I don’t make names folks), posted a video of the letter being read so you can see first hand what’s being “promised”. Please watch the video, and let’s talk about what’s coming to SWTOR in 2015.
A New Stronghold
Galactic Strongholds was released right around the time I was easing back into World of Warcraft so I haven’t spent much time with it. I own one of each stronghold, but I haven’t done any sort of decorating. Right now they serve as a more convenient version of my ships. I setup my Dromund Kaas apartment and Tatooine estate with a mailbox, cargo hold, legacy storage, and GTN kiosk in close proximity to one another.
I’ve unlocked a few rooms, hung a few paintings, and acquired an enormous appreciation for the folks whose job it is setup the world environments in the Old Republic. That’s a post for another day though.
I really like the strongholds, but find them overwhelming, and thus I’ve been hesitant to invest any real time with them. That said, I’d be happy to own another one, and if my math is correct we’re able to have five active strongholds, and this would be number five, so no need to deactivate one.
New Species Torgruta
That’s right, we’re getting a new playable species later this year. I’m betting they’ll do the same thing they did with Cathar and it will be a Cartel Market unlock.
I wasn’t a big fan of Cathar, and I’m not that excited about Torgrutas. Ashara Zavros is a Torgruta and she’s my least favorite companion. I would have much preferred Nautolans as a playable species.
Still I’m glad to see them go with a more alien looking species this time. It’s definitely an improvement over human, blue human, green human, red human, pale human, spikey human, blind human, robot human, and Twi’lek that launched with the game.
This featured is targeted for patch 3.2 which they plan to release on April 28th (subject to change of course). No details have been provided on this feature, and I think it behooves BioWare to give the community some information before speculation runs out of control.
It’d be a shame to convince yourself it’s going to be transmogrification like system, only to find out it’s an equipment manager. I’ll be more than happy to speculate, but I’ll keep my expectations in check until I hear something official.
Major Updates and Story
There was mention of two major updates, one in the Summer and one at the end of the year. I have no idea what defines a major update. Part of me wants to think it’s something along the lines of Galactic Starfighter or Galactic Strongholds. Another part of me wants to thinks it’s a patch that introduces a new Operation and new levels of gear and more story.
Patch 3.2, which I mentioned is slated for April 28th is introducing the Outfit Designer and a continuing story arc on the planet Ziost. Sounds like a pretty major update to me, but April is not Summer.
I’m hoping BioWare will publish the letter this week along with more details on what to expect. I’ll be writing about some of these features in more detail this week, so stay tuned.