We’re very early in the testing phase of Warlords of Draenor. There are many positive changes to the Hunter class, and some that haven’t been that well received. We have a tendency to view changes as if they were final, but history tells us that isn’t the case, and the final picture of Hunters in Warlords may look very different that what we see now.
I’ve touched on this before, but it’s worth doing again. Take a look at the Hunter talents from an early version of Mists of Pandaria. They’re barely recognizable to what we have today.
Talents weren’t all that changed during that beta. Black Arrow was modified such that it had no cooldown and could affect multiple targets similar to how Glaive Toss works. It didn’t work out and was reverted.
As Warlords of Draenor begins to evolve I can’t help but wonder what changes will be altered before WoD goes live. Here are five things that I believe will change during beta.
Distracting Shot’s Triumphant Return
If there’s one ability that Hunters hated to see go, it’s Distracting Shot. It doesn’t impact rotations or contribute to button bloat. It’s utility and purpose were clear. Although it isn’t used often, it’s benefit is powerful when called upon. I think this will be added back before all is said and done.
Flaming Shots, We Hardly Knew You
This is one of the more lackluster talents in the game, nevermind for Hunters. It fits well with Survival, but it’s just plain boring, and will go largely unnoticed when playing.
Bola Shot, which did fire AoE and replaced Arcane Shot was a much better talent than this. I suspect that Bola Shot was cut when they decided to removed Arcane Shot from Marksmanship, thus making this talent unavailable to that spec.
Whether Bola Shot makes a return, I don’t know, but I think Flaming Shots has to go.
Glyph of Hunter’s Mark
The bouncing red arrow was one of the most iconic Hunter symbols in the game, and it was there from day one of WoW. Now it’s gone, and players aren’t too happy. Most people agree with the removal of the combat effect, but the visual is just too cool.
I think we’ll see this come back as a cosmetic minor glyph.
Stampede, What to Do…
Players seem on the fence about this one. On the one hand it’s a good source of burst DPS that is sorely lacking for Hunters. There’s a risk that it could become a mandatory talent, although BM may prefer Blink Strikes.
Having it as a talent helps reduce button bloat, so there is something to be said for keeping it as it is. Then there is the fact that when used in a raid, its visual is unnoticeable by everyone except the tanks and melee.
I’m fond of it for personal reasons, but it needs more pizazz. I have no idea what could be done with this one, but I don’t think it will remain like it is.
Improved Camouflage is the Survival perk that makes Camouflage awesome for them. Perhaps too awesome? This is a wait and see. I hope it remains as is, because I think this is one of the better perks that gives Survival some real survivabilty.
Keep an eye on this one, because if it sounds too good, it will probably be nerfed.
I’m sure they’ll be other changes. Those are mine, what are yours?