Each week we’ll look at the history and utility of some of the greatest abilities in the Hunter’s arsenal
This week I’m covering another of our talents, Biding Shot. It’s a tier 2 talent that you can get a level 30. It’s purpose is utility and not DPS, and I use it all the time in PvE. Here’s what it does.
“You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for (11 sec – 1) sec.
If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec.”
Essentially it’s an AoE stun that can be used on unlimited targets. When you think of stuns and roots PvP first comes to mind, but there are many applications for this ability in PvE. In Siege of Orgrimmar I use it on the blobs in Heroic Immerseus. It’s perfect the for the green oozes in the Dark Shaman encounter. It will stun the bloods in Paragon’s of the Klaxxi. It can also be used on the small add in Sha of Pride.
Basically, if you find yourself in a situation in which there are adds running around that you want to control then Binding Shot is the perfect tool for the job. It was one of the better additions in Mists of Pandaria.
How are you using Binding Shot? PvP comments just as welcome as PvE.
Happy Hunting!
I love Binding Shot, it’s good for so many things. I don’t think I’ve specced into anything else in that tier all expansion. The times I use it most in Sieges are for stunning the crawler mines on Siegecrafter, bloods on Paragons, and to control the Assassins/Ironblades on Nazgrim.
I always completely forget about it when I get to Dark Shaman though.
With all the talk about ability bloat and the need to cut things from rotations, this is one addition I think they got right.
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