Episode 206: Hunting Highmaul

The Highmaul raid opened this week, and Darkbrew, Solarflair, Bendak and Delirium have you covered with Hunter tips for each encounter in Normal and Heroic.

We also look at how the different specs are faring, and discuss the plight of Hunters who don’t wish to play the Marksmanship spec.

Our next show is scheduled for Sunday, December 21st. If you’re good, Greatfather Winter might just let Artemishowl come out and play.

The show is broadcast live on Twitch TV. In addition to the live show you can find it at,

Thanks for listening!

Episode 206: Hunting Highmaul


High Marks for Highmaul

Despite the technical glitches that plagued Azeroth last night, my guild was able to organize two groups and begin our assault on Highmaul. Both attempted the normal mode difficulty. Group one defeated Kargath and the Butcher, and group two defeated Kargath and then got the Butcher within 10% on multiple attempts.

Kargath is a fun fight. I love that we get to fight a warlord right from the start. I’m not going to get into too many encounter specifics here, but if you’re not part of the group that gets thrown up into the stands then this becomes a very low movement fight for Hunters, and you get to watch the awesome animation of Kargath hurling you compadres to and fro.

image courtesy of wowhead.

image courtesy of wowhead.

The second fight, the Butcher, is touted as a “Patchwerk” style fight, but my role had me running around quite a bit. For comparison, I had 99% uptime on Sniper Training for Kargath versus 70-85% percent uptime on the Butcher. Yes, I ran as Marksmanship with Lone Wolf.

When you start an encounter and you’re trinkets have popped, you’re potion is cooking, and you’ve got Rapid Fire and Heroism you’ll forget everything bad you ever thought about Celestalon, Watcherdev or anyone at Blizzard. The guy that still owes you $20.00? You’ll wish you had lent him $40.00.


Nothing lasts forever though, and even the Hulk has to go back to being Bruce Banner at some point. As potions wear off, Focus becomes low, and cast times long, you begin to feel naked and alone as you struggle to keep your oversized purple pants from dropping to your ankles.

This is where the hard part begins, and where skill comes into play. Marksmanship is all about managing your Focus so you can hit key abilities on cooldown while fitting in as many Aimed Shots as you can. It’s also about standing still and keeping Sniper Training active as long as possible.

It’s a hard hitting spec, and can feel very rewarding, but by the same token it can feel punishing if you move around too much or find yourself Focus starved; all of which can happen if you’re not careful.

I’m using a pretty standard Marksmanship setup with,

  • Crouching Tiger, Hidden Chimaera
  • Binding Shot
  • Iron Hawk
  • Thrill of the Hunt
  • A Murder of Crows
  • Glaive Toss
  • Lone Wolf

I carry a full stable of pets with a combat rez, heroism and buffs that I think the group might be lacking. This allows me to take Focusing Shot, or even switch to Beast Mastery.

For my opener I’m following what Azortharion recommends in his guide on MMO-C. Effectively its,

  1. Precast Glaive Toss
  2. On-uses + Chimaera Shot
  3. Crows
  4. RF + Aimed Shot
  5. Proceed

The only difference is I’m not pre-casting Glaive Toss because our tanks are new and not always fast on the pull. Once we establish a better rapport I’ll do that.

After that it’s all about hitting Chimaera, Crows and Glaive Toss on cooldown while overcoming the temptation to fire Aimed Shot just because I have enough Focus to do so.

Trust me I’ve tried that, and found myself delaying those other shots by quite a large margin, because I was Focus starved. It’s a big balancing act. As you learn to play Marksmanship, you’re better off erring on the side of caution and tossing in more Steady Shots so you have the Focus for the others when you need it.

For the most part I find that I have the most trouble fitting in Glaive Toss. It’s Focus cost is low, which is nice, but it feels like a second thumb on your hand. It’s something extra that I wish I didn’t have to account for, and I feel like the rotation would be a lot smoother if it were gone; not like my pet though, which I wish wasn’t gone.

I’m learning to like Marksmanship, it’s long cast times and hard hitting shots. No matter how much DPS it does, I’ll never like playing without a pet though. I don’t feel like a complete Hunter without the pet. As I get more comfortable with the spec, I may sacrifice a little DPS in favor of Focusing Shot. I like that ability, and it can help make up for Focus mistakes that you make. On the surface it looks like it’s made to go hand in hand with Steady Focus. I’ve tried that and it works well most of the time but not always.

With Thrill of the Hunt there’s a good chance it will proc during the opener which means more Aimed Shots in that critical period. If you have Steady Focus, you’re almost guaranteed to have to toss in Focusing Shot while under Rapid Fire, which is not ideal.

If you’re like me and love having a pet, I encourage you to at least give Focusing Shot a try and see how you fare.

All in all High Marks for Highmaul, and I can wait to go further.


106 Miles to Highmaul

I’m hopping into Highmaul when it opens tomorrow. I have to say that I felt more prepared of Moshu’gan Vaults than I do for Highmaul. I don’t know the exact timing on everything, but I’m pretty sure I had another week of preparation under my belt when we started MoP raiding, and I’m sure if I waited another week, I’d be better off. That said in MoP we started with what was the equivalent of today’s heroic difficulty. This time the starting difficulty bar is a bit lower. So me and my 633 ilvl are going in.

Neck and trinkets are my biggest gap right now. I’m working towards getting a Skull of War, but I’m hesitant to pay for one. In fact I’m hesitant to pay for anything right now because the prices on many things are extremely high. As such, I’ve been pushing myself to be self sufficient via alts. and their Garrisons. It’s a lot of work, and a lot of work orders.

Looking at my AH, prices on basic enchants are falling into the realm of reasonableness. These are all the “Breath of…” enchants. The prices on the “Gift of…” enchants are still through the roof. Unless you’re doing high-end progression, have lots of gold or are fanatical about squeezing every ounce of DPS out of your Hunter, there’s no point on picking up the “Gift of…” enchants and using them on disposable gear. I’ll make what basic ones I can, purchase the others and start out with a full set of enchanted gear.

Flasks and potions are affordable, but over the long haul it will be hard not lose gold just buying them alone. I’ll probably bite the bullet and purchase what I need for this week giving my Garrison operation a chance to get up to speed. Right now I’m trying to manage four Garrisons. One is level three and the others are level two. I have all the professions I need covered – Inscription, Alchemy, Enchanting, Jewelcrafting, Engineering, Leatherworking, Herbalism, and Skinning.

I have one level three mine, three level two mines, and three level two herb gardens. Yeah, I’ve been busy.

Three of the Garrisons have an Enchanting building, and I’m giving serious thought to putting one in Dark’s Garrison. This would mean getting rid of my Engineering or Leatherworking building. I’m considering crafting legs for Dark, so I still need the building for mats. Scopes are sell for pretty high prices, so that’s a good reason to keep the Engineering building. I’ve already crafted a cloak as my first piece of gear, and the Skull of War will be my third.

My thinking behind the crafted pieces is I wanted to focus on items I thought would take longer to replace. If the Engineering gun had started out at ilvl 640 I would’ve made that, but upgrading it to 640 was more effort than I was willing to put in.

I don’t have any gear with gem slots, but Jewelcrafting is a train wreck right now. Prices for the the basic gems vary wildly, and the higher level gems are absurdly expensive. They’re absurdly expensive to make by the way.

Seals of Tempted Fate become available from the quest vendor, and they too will be expensive to acquire. No more stockpiling a six-month supply of coins. Now they cost gold, honor, Apexis Crystals or Garrison Resources. The free one from a level three Dwarven Bunker didn’t seem like that big a deal, but it kind of is. I’m low on Garrison Resources so my first seals will come from gold, honor and crystals. My Bunker is still level two. In the future I just might have to the spend some time in Ashran doing PvP, as honor is the least valuable currency for me.

It’s 106 miles to Highmaul, I’ve got a full tank of gas, half a six-pack of Darkbrew Lager, it’s dark, and I’m wearing sunglasses, well goggles – hit it!


Episode 205: WoW Turns Ten with BRK

This week we celebrate World of Warcraft’s tenth anniversary with everyone’s favorite Hunter BigRedKitty. We talk to BRK about how he got his start with WoW and his blog. We reminisce about the original Molten Core and Southshore v. Tarren Mill.

We also discuss Warlords of Draenor and give you tips on what you can do gear up and prepare for the Highmaul raid which opens it’s doors on December 2nd.

BigRedKitty recently published his Airman Howell stories from BigRedKitty.net. They’re very entertaining, and you can find them here.

The show is broadcast live on Twitch TV. In addition to the live show you can find it at,

Thanks for listening!

Episode 205: WoW Turns Ten with BRK


BRK on the HPP, Baby Steps

BigRedKitty on the Podcast

Set the alarms early and get your coffee ready, because BigRedKitty will be our guest this Sunday on the Hunting Party Podcast. This Sunday marks the official ten year anniversary of World of Warcraft and who better to spend the hour with. We’ll ask BRK about his favorite WoW memories, and we’ll look ahead to the upcoming 10th anniversary events, and get his thoughts on Hunters and the Warlords of Draenor expansion.

We should have a full house this Sunday, so we’ll circle back with Artemishowl and Solarflair and get a report on their Blizzcon experiences, and if they managed to talk the devs into any Hunter changes.

Episode 205 will air Sunday, November 23rd at 10am Eastern on Twitch.tv. To see what time that is in your area check out this handy Time Zone Converter.

Leveling Progress

I’m inching my way to level 100. I dinged 97 last night. I reckon I’ve logged about 15 hours so far with the expansion. I know this isn’t a race, but losing Friday, Saturday and most of Sunday has put behind a lot of my guildmates. I’ll catch up, but I’d rather be running heroics and gearing up with them. The good news is, when I’m ready to join them, they’ll still be running them, have better gear, and know all the fights. It should be a good experience for me.

I’m loving the Garrison a lot more than I thought. My initial plan was to focus on building up followers and getting them leveled. So I kept the Barracks, but then decided to ditch that in favor of the Dwarven Bunker. I think that is the right choice especially as I head into Spires and Nagrand. I’m hoping the increased chance for gear to proc an upgrade will get me into heroics a little faster. At any rate, it’s a lot of fun having an item get upgraded. I’ll most definitely take this building when I get to my alts. as they are very under geared compared to Darkbrew.

The Bunker is now level two, and my Inn is also level two, which means I can recruit a new follower each week. I should get the Salvage Yard questing in Spires. I haven’t focused at all on my Engineering and Tannery buildings. I’ll deal with those when I hit 100. I have been farming the ore and herbs and selling those. It’s not much gold, but it’s not zero. It’s time like these where I wish was leveling a double-gatherer. Oh well.

Other than feeling a little behind, I’m having an incredible time with this expansion. I saw a lot of it in the beta, but there’s something about it being real now that makes it more special.

I’m trying to go fast, but I’m also taking my time in the sense that I’m completing the quests in each zone before moving on. After all, what’s the point of playing if you’re not going to have fun and enjoy things. So I’m taking in the sights, killing “rares”, taming pets and otherwise working towards level 100.

I should get there tonight or tomorrow, and then real expansion begins.

WoD: Day One

Launch days are bumpy rides. At least I think they are. If you were to ask me what I remember about the Burning Crusade launch I’d tell the moment of awe I had stepping through the Dark Portal and seeing Hellfire Peninsula for the first time. My launch day memory of Wrath of the Lich King was taking the boat from Menethil Harbor to Howling Fjord and being amazed at how beautiful the zone was, and how happy I was that I chose to start there instead of Borean Tundra.

Cataclysm? It was the neat phasing they did on the Stormwind docks so that the boat to Vash’jir was on the same platform as the boat to Northrend. I remember really enjoying the 20,000 Leagues Under the Sea theme for that zone as well. I know many people did not like the underwater experience, but loved it.

For Mists of Pandaria I remember how cool it was to be thrust right into the action and into the story. Ok, I do remember the helicopters being laggy as Hell, but you get my point.

At the end of the day, I tend to forget the imperfections, and the frustrations, and I remember the excitement of embarking on a new journey that every expansion brings.

It doesn’t hurt that I play on a medium population realm either. Here’s how my Thursday went.

My plan was to get up at 5:00 am and play for couple of hours before heading to work. I did indeed wake up at 5:00 am. Despite my lightning reflexes in slamming the alarm off after only one beep, I promptly fell back to sleep and didn’t wake up until 6:00 am. Instead of two hours, I got one hour of game time, but it was a good hour.

I worked my way through the Tanaan Jungle, which I had done many times in beta. This time was different. For one it was the real deal, and two it was much more polished than any other time that I’d run it. It also wasn’t very crowded for me either.

I had time to the do the introductory quests in Shadowmoon Valley and establish my Garrison and build the barracks. I ended after accepting a quest to get my first follower. I didn’t return to the game until 9:00 pm that night.

I played for three hours that evening and got to level 92. I saw that some people in my guild were as high as 97, and some of my other friends were closing in on level 100. I’m not in that big a rush, and will probably get there early next week. I’m writing this on the road and won’t be able to play again until late Sunday evening.

I didn’t just quest, I spent a fair bit of time setting up my Garrison. I’d return to send followers on missions. My Town Hall is level two, and I’ve got my Engineering and Tannery buildings setup, and I also built the Inn, and cleared out the mine.

Oh, and I showed the Shadowmoon Clan what it means challenge to Command Darkbrew on his home turf. I’m sure they’ll invade again, but they won’t soon forget the lickin’ they got.

I’m enjoying the Garrison much more that I thought I would. I both love and hate that there are tough decisions to make regarding which buildings to choose. The small buildings were no-brainers, and I plan to the add the Salvage Yard as my third small.

For medium buildings I’m having a hard time choosing between the Inn, Trading Post and Barn. I’ve settled on the Inn for now, and I’m leaning towards the Barn, but there’s a lot to like about the Trading Post.

For large buildings I’m contemplating the Dwarven Bunker, Barracks, and Stables. The Barracks came for free, so that’s what’s standing right now. It’s a useful building for establishing your followers. I think in the end I’ll be happier with the Bunker and Stables, so I may just tear down the Barracks when I get back.

Yesterday was fun. A lot of fun. I had one DC that kept me out of game for about 20 minutes, and I had a small 10 minute queue early last night. Other than that it was a smooth experience for me, and I’m sure that when this expansion is over all I’ll’remember is the beauty of Shadowmoon Valley, being called Commander Darkbrew for the first time, and scratching a certain spirit wolf behind the ear.

I hope you had good launch too.

Age of Iron and WoD FAQ

If you weren’t excited about Warlords of Draenor before, the you should be now. Blizzard released another kick-ass video and a handy FAQ.

Last night a buddy of mine was asking me just these sorts of questions, so I figured it would be good to spread the word and re-post them here. But first you should watch the video. It’s terrific.

Age of Iron Trailer


 Warlords of Draenor Launch Times

I’ve seen a handful of questions with regards to what happens when Warlords of Draenor launches, so here’s a brief FAQ that should hopefully clear up questions.

When will the launch of the game happen for my time zone/region?
Warlords of Draenor will launch in:

  • Europe at 12:00 a.m. CET on Thursday, November 13
  • North America (US) at 12:00 a.m. PST (1:00 a.m. Mountain, 2:00 a.m. CST, 3:00 a.m. EST) on Thursday, November 13
  • Oceanic will launch at the same time as the US.
  • Korea at 12:00 a.m. KST on Tuesday, November 18
  • Taiwan at 12:00 a.m. CST on Tuesday, November 18
  • China at 12:00 a.m. CST on Tuesday, November 18

Don’t see the exact time listed for your area? Check out this handy Time Zone Converter.

How do I get to Draenor?
When the clock hits midnight (or whatever respective time zone you’re in), you’ll see the following things happen:

  • A server message (yellow text in your chat window) will be displayed, signaling the launch of Warlords of Draenor!
  • If you’ve already upgraded your account to Warlords of Draenor, a quest will popup in your quest log, directing you to the Blasted Lands. You do not need to be in a major city to receive this quest. If you haven’t upgraded your account, you won’t be able to receive the quest or venture in Draenor until you do.
  • Once you get to Blasted Lands, speak to Khadgar outside the Dark Portal to head to Draenor!
  • Note: you don’t need to be online at midnight to get the quest, it’ll be waiting for you whenever you do decide to login.

Do I need to install Warlords of Draenor or use the install disc?
If you’re already playing on retail realms, you have all the files you need to play Warlords of Draenor – no further downloads or installs are required. If you haven’t updated your WoW client to version 6.0.3 yet, you can either just run the Battle.net app to do so, or install the game using the Game Disc DVD (if you bought a Box Copy of Warlords of Draenor).

Do i need to logout at midnight before I start leveling?
Nope! If you’ve already upgraded your account to Warlords of Draenor, you won’t need to do anything! You can always double check your account status by logging into the Account Management page at https://us.battle.net/account/management/

What happens if I boost a character to level 90 after Warlords of Draenor launches?

  • If you haven’t upgraded your account to Warlords of Draenor yet, your boosted character will be placed in Blasted Lands.
  • If you’ve upgraded your account to Warlords of Draenor, boosted characters are placed directly in Tanaan Jungle.

If you have any other questions related to the launch of Warlords of Draenor, feel free to post them in this thread!


Departing the Mists

When Mists of Pandaria was announced at Blizzcon 2011, it was like this Planet of the Apes moment. I remember seeing the fat panda drop from the sky and thinking, “You finally really did it. You maniacs! You blew it up!” Suffice it to say I was not impressed with Pandas. Given that Cataclysm was not a great follow-up to Wrath of the Lich King, I was not too optimistic for World of Warcraft’s future. Boy was I wrong.

Despite the fact that Mists of Pandaria ended up being the longest expansion on record clocking in at an incredible 777 days, and despite the fact that Siege of Orgrimmar consumed a whopping 396 of those days, I still think it was some of Blizzard’s finest work. A quick side note here, just like I did in this post, I’m calculating days based on the release of the x.0 patch for each expansion. No matter how you choose to slice it, this was the longest expansion in the game’s history.

Even though it lasted many months longer that it needed, and even though I took a long pause in the middle patches, I think this was WoW’s second best expansion ranking just behind Wrath of the Lich King. In fact, here’s how I rank the four expansions.

  1. Wrath of the Lich King
  2. Mists of Pandaria
  3. The Burning Crusade
  4. Cataclysm

Yes, I thought Mists was that good, but that doesn’t mean I liked everything about it.

The deluge of dailies that washed over us as soon as we hit level 90 was a bit overwhelming, and led to a lot of burnout. The goal was to give us variety and stuff that we could pick and choose. The problem was we chose to do everything on everyday. The dailies were tied to reputation progression, were a source of elder charms and valor. My week often ended with me shouting, “Yay! I’m valor capped. And Boo! I’m valor capped.” By the time patch 5.1 came out, I’d had my fill of dailies and found it difficult to marshal myself to do all of the new dailies.

Blizzard had the good sense to course correct, and when the Timeless Isle was introduced we had stuff to do everyday, but they weren’t dailies per se. The end-game hubs like the Isle of Thunder and Timeless Isle were things I really liked. I think the Timeless Isle offered a nice variety of things to do, and I expect to see more of that format in Warlords. I know it’s hard to say good things about the Timeless Isle since we’ve had it for more than a year, but I thought it was quite good.

The story of Mists of Pandaria was excellent and exceeded my expectations. It flowed nicely from Cataclysm and segues perfectly into Warlords. It was much darker than I expected given the light hearted nature of the Pandaren. The story played out in almost all aspects of the expansion from the leveling zones, quest hubs and raids.

Raiding, which is my primary focus was a real mixed bag this time around. This had more to with the fact that my initial raid team was somewhat dysfunctional, and raid nights were not always fun. We limped our way through the first tier and then imploded in Throne of Thunder. This is where I partially blame Blizzard for making a ridiculously hard boss in Horridon as the second boss of the instance; something that was not repeated in Siege of Orgrimmar.

Siege of Orgrimmar was great. I know it lasted way to long, but people ran it right up until the end. The Garrosh Herilooms were a wonderful perk leading into Warlords. I also got to run a fair bit of this in heroic (now Mythic). My only regret is that I didn’t clear the Tier in Mythic, stopping my progression on Thok.

The Legendary quest line was another outstanding feature that I really enjoyed. I liked the fact that anyone who was willing to put in the time could get a legendary cloak. You didn’t have to be in a high-end guild, clear heroic raids, or have elite friends. The hardest part was the PvP (if you hate PvP), and having to suffer through the LFR runs.

Speaking of LFR, I hated it with a passion. I hated it so much that I refused to use it to gear up alts and pursue additional cloaks. For my alts., I chose to grind out Burdens of Eternity on the Timeless Isle and then run flex or normal raids to further gear up.

Flex by the way, was probably my favorite feature of this expansion, and I think it will change the way we approach raiding in Warlords of Draenor, and for the better. The amount of organizational and social angst that this gets rid of cannot be understated.

The last thing I want comment on is that I loved the zones, and was ecstatic that we were back in a new continent away from the rest of Azeroth. The zones were all beautiful, and other than the fact they destroyed the Vale, I liked them all. By the way, I think the zones in Warlords are even better. Well maybe not quite as nice as the Jade Forest, but pretty darn close.

I thought Mists was a great expansion and a vast improvement over Cataclysm. I don’t know if any expansion will better than Wrath, but I have special feelings towards Wrath, not because of it’s content, but it because of my overall experience both in and out of the game during that period.

Goodbye Pandaria and see you in Draenor.


Of Mice and Warlords

It’s really happening isn’t it? Walords of Draenor is launching this Thursday at midnight Pacific. Blizzard posted their list of launch times for some of the most common time zones.

 Warlords of Draenor Launch Times

When will the launch of the game happen for my time zone/region?
Warlords of Draenor will launch in:

  • North America (US) at 12:00 a.m. PST (1:00 a.m. Mountain, 2:00 a.m. CST, 3:00 a.m. EST) on Thursday, November 13
  • Oceanic will launch at the same time as the US.
  • Europe at 12:00 a.m. CET on Thursday, November 13
  • Korea at 12:00 a.m. KST on Tuesday, November 18
  • Taiwan at 12:00 a.m. CST on Tuesday, November 18
  • China at 12:00 a.m. CST on Tuesday, November 18

Don’t see the exact time listed for your area? Check out this handy Time Zone Converter.

Since I’m in the Eastern time zone, this translates to 3:00 am for me. Once upon a time I might have stayed up late to cross through the portal as soon as dwarvenly possible, but this is my fifth rodeo, and I’m old, need sleep, and have to go to work the next that day. Oh, and before you ask, taking a sick day is not an option this time around.

I do have plans though. Unfortunately some of them are the real life kind that will separate me from keyboard and game for the better part of Friday, Saturday, and Sunday.

I considered loading the game on my laptop and squeezing in some game time, but have decided against that. I’ve waited a long time for the expansion, and to rush through it on a system that has a smaller screen, lower graphics settings, worse sound, and crappy hotel internet will only diminish the whole experience.

Raiding doesn’t begin until early December. The WoW anniversary events last until the beginning of 2015. Not being able to play for two days isn’t going to hurt, and even it does, I’ll have lots of free alcohol to dull the pain. Never mind about the days I won’t be playing, let’s talk about Thursday, and when I get back.

I plan to go to bed a little early on Wednesday and then get up around 5:00 am and hit it for a couple of hours before heading into work. I know the Tanaan Jungle like the back of my hand now, and should plow through that in short order.

I’ll have my garrison up an running by sunrise, and then I hope to clear Shadowmoon Valley before immersing myself in the real world on Friday.

For my leveling spec I’m going as Beast Mastery. No strategic reason here, it’s always been my favorite spec, and gives me access to largest variety of pets. I’m leaning towards Loque’Nahak as my leveling pet. The other pet I’m considering leveling with is my Shrine Elk. These are the stags that look like Druids. Both choices are based purely on fun and not buffs they offer.

I plan to carry no more than two active pets. The Tanaan Jungle starting area, which is phased, has all the flavors of Toucans, and a River Beast that you can tame. It’s a great place to get your hands on some new pets right out of the gate.

Since I’m alliance, I’ll be questing in Shadowmoon Valley which means I’ll be getting a new Sporebat, River Beast, Ravager, and possibly a Talbuk. All of these having the new Draenor skins. If you’re Horde there are plenty of new beasts in Frostfire Ridge for you tame.

One other thing I’ll do right away is start the Gara quest. I won’t finish it until I hit level 100, but at least by starting it, I’ll be able to collect the items I need by leveling and without having to go too much out of my way. Frostfire Ridge is the only zone not on the Alliance journey.

If you’re Horde you may want to consider hopping over to Shadowmoon Valley to start the quest, but not a big deal if you wait to do the whole thing at level 100. If you follow a guide, it shouldn’t take more than a couple of hours to get Gara.

If you don’t have an Azure Water Strider mount, then I recommend keeping a Water Strider pet handy as there are a few areas where walking on water is helpful. Remember though, that Water Strider pets are exotic and require Beast Mastery.

As far as additional mounts that I’ll be riding, I’m undecided. I will say this, I only plan to ride around on ground mounts, or flying mounts that look more like ground mounts. Flying mounts such as Cloud Serpents, the Iron Sky Reaver, or dragons don’t look good on the ground. Besides, other than the Timeless Isle I seldom use my grounds mounts so it’s nice to break them out.

For my armor set I am going with the Gronnstalker’s set, only I’m using the Boneweaver Girdle and Quickstrider Moccasins for belt and boots because they’re a better match than the set pieces. For the head slot I’m using the Steamworker’s Goggles.

For my weapon, I’m using the Ruinblaster Shotgun. I may switch to Durumu’s Baleful Gaze as it’s sufficiently creepy for the Gronnstalker’s set.

Regarding the heirloom weapon, I only ever got the Heroic version of Hellscream’s Warbow so I’ll have to wait until level 94 before it overtakes my Mythic-Warforged Kor’Kron Hand Cannon. It should be noted that as you get higher up in level the differences between the Heroic and Mythic Warbow become much smaller. From about level 96 to 98 there is only a four item level difference, and by level 99 they’re virtually the same, and at level 100 they’re identical.

As far as my Garrison plans go, I’m still figuring out what buildings I want. I suspect this will be a dynamic thing where I swap out buildings as my needs change. My first incarnation will focus around gaining followers, making gold, and supporting my crafting professions which are Leatherworking and Engineering.

As my Garrison progresses, and I begin to level up alts and establish their Garrisons, my setup will change. If you’re looking for some Hunter-centric options for Garrisons you should read this post by the Grumpy Elf. Additional Garrison resource that I recommend are,

Raiding doesn’t start until December 2nd. So once I get to level 100 I’ll focus much of my time gearing up Darkbrew to raid. If that starts to happen quickly, I’ll then begin leveling my alts and establishing their Garrisons.

For now I’m just playing the waiting game. My gear is upgraded and transmogged, and my stable has room for new companions.

On a side note, my real-life plans have me going to New York on Friday. If Grommash is still hanging around Times Square, I’ll be sure to say hello with my stubby dwarf fists.