Tales of the Galactically Stupid – Skill Fail

Thank you for playing “Should we or should we not listen to the advice of the galactically stupid!” – A Few Good Men

In the Sindragosa encounter there is a mechanic in which players are encased in an ice tomb. This is similar to what we saw in the Sapphiron fight. Unlike Sapphiron where we just needed to stack behind one of these tombs, in Sindragosa, we also need to free the folks inside by dps’ing them out.

Melee attacks are a perfectly good option for hunters. And it’s our opportunity to show the world that our melee weapons are more than just stat sticks. That is unless we’re using that brand new staff we got the other day, and it’s our first time using a staff – ever!

Your skill in fail increases to 1.

Your skill in fail increases to 2.
Your skill in fail increases to 3.

Staff of Trickery, Staff of the Plague Beast, and Undeath Carrier – we had better. Journey’s End and Twisted Visage – never dropped. Lupine Longstaff – stupid druids.

Your skill in fail increases to 4.

Your skill in fail increases to 5.